
And Apple proudly compared the sales of games in the App Store with the sales of PSP and Nintendo DS games in its keynotes.Īnd in fact, although the iPhone hardware wasn’t capable of running console-level games, I ended up spending more time playing Fruit Ninja and Angry Birds than any title on my gaming consoles.

At the time, the App Store had just been launched, and many new mobile games were being developed for iOS. Then the iPhone and iPad came along, and Apple has always emphasized that these devices also work as great portable game consoles. For instance, the introduction video for the first MacBook Unibody in 2008 promoted Need for Speed Carbon, a popular title at the time that had a Mac version. After the introduction of the first Intel Macs with Nvidia GPUs, this became even more intense. Apple and gamesĮven before the iPhone and the App Store existed, I remember seeing Apple promoting games available for the Mac. In recent years, however, Apple has been trying to change this – and the latest effort to bring games to macOS is a big deal.

Although Apple has always tried to sell the idea that its devices are great for gaming, the company’s platforms lack many popular console-level titles – partly because Apple has super-restrictive App Store guidelines.
